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[BLDG-SIM] eQuest Dbl Skin Sim



The only way a double skin pays off is if it replaces most of the VAC part of the HVAC system, greatly decreasing the net cost in the payback numerator. This may only be possible where the design conditions are moderate such as northern Europe or some maritime climates. High Euro energy costs, and use of the interstitial space for daylighting parephenalia will increase the denominator.

If that is possible, the numbers might look like ($15-10+)/($0.31*2+/year) equals under 9 years. The architect gets a "transparent" building, and it might be worth the simulation time. But you might not want to hang out on the top floor during a heat storm like last summer's.


stvgates@xxxxxxxxxxx wrote:


1.  Assume your building costs $150/sq.ft. to build, and that the
double-skin is 10% of that cost, or $15.
2.  Assume that energy for the building costs $1.25/sq.ft./year, and that
the double-skin saves 25% of the total energy budget, or $0.31/sq.ft./year.
(In many buildings, lights and plug loads comprise about half the energy
cost, and this analysis assumes the double-skin has no impact on either.  So
this guestimate is based on the double skin saving 50% of the HVAC costs,
which seems quite optimistic.)
3. The simple payback is then $15/$0.31 = 48 years.

--
Fred W. Porter
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