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[bldg-sim] eQUEST Question



Mark,

Your windows are being cut off because eQuest doesn't allow placement of windows in a plenum. To fix your problem, go to wizard screen 3 and set your Wall Ext Finish to "Glass, Spandrel".

 - Grant




Zoeteman, Mark R. wrote:
I am entering windows in the DD wizard through the custom input screen. When I view the windows in 3D Geometry, the windows get cut off above the ceiling elevation. Is the window really in the input or does eQUEST delete any window portion above ceiling plane?

In my case I am modeling a spandrel section which is glass but doesn't allow any light through. The spandrel starts below the ceiling line of lower shell and goes up above the second shell floor plane. What's the best way to model this? Should I have two windows one in lower shell and one in upper shell?

Mark Zoeteman
FTC&H, Inc.
(616) 464-3739
mrzoeteman@xxxxxxxx

 
 
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